Proposed modifications:
Design:
1 final large level that introduces the player to new mechanics and combines them with established mechanics to create new challenges. Also create a smoother camera using cinemachine.

Aesthetic:
Create animated sprites for new mechanics and enemy type. Additionally create new particle systems to add flair to deaths, jumping, etc.

Gameplay:
Create 1 new enemy type and 1 new player mechanic.

Download

Download
Build_2D_Platformer_2025.zip 34 MB
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Build_2d_Plat_Mac.app.zip 31 MB

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